A Wider World

Beyond the roads of Valenstone lies a wider world full of loyalties and older dangers

Places and promises

Where the story begins

Where northern roads meet

Valenstone

Valenstone is the place Arien and his family have always called home. It’s a small northern town built around roads, trade, and ordinary work. Beneath the distant Fellmark Mountains, its market, forge, inn, and workshops connect a close-knit community to a much wider world.

Valenstone was never planned so much as accumulated. The southern road widens between cottages and workyards before opening into the market square, then narrows again towards the northern bridge. Smaller lanes reach farms, kitchen plots, grazing land and the stream, while the Wayfarer inn, Garren’s forge, and Rory’s wheelwright workshop have grown where generations found them useful.

There are no walls, sentry towers or grand gates. Farms and hedges begin almost imperceptibly beyond the last houses, and the town’s history survives through its people, like Bren.

Valenstone is modest, practical and deeply lived-in. For Arien, its familiarity is both comfort and constraint, the wider world reaches the town through unfamiliar horses, changing trade, travellers’ stories and the roads that continue beyond it.

A world beyond the King’s reach

The Fellmark Mountains

The Fellmarks rise north of Valenstone: a vast mountain region of hard roads, high valleys and old stories. From a distance they form a grey-blue edge to Arien’s world; up close, their reputation is far less simple.

The lower approaches of the Fellmarks are wooded, while the highest ridges remain visible through summer haze and snow can linger on mountain paths long after winter has passed.

Stories about the Fellmarks depend heavily on who is telling them. Some describe a practical country of mines, sheep farms and difficult roads. Others speak of ruined towers in the higher valleys, abandoned watch posts left from old border wars and routes where weather can turn distance into danger.

The mountains are not cut off from the lands below. Varkyn traders travel south from the northern valleys often enough to be an ordinary sight in Valenstone’s market, carrying goods such as hides and Stonehorn horn. Earth affinity is also common enough in parts of the Fellmarks that basic techniques have spread beyond formal schools.

Where the past still stands, and life carries on

Old Keep

Built around the remains of an ancient fortification, Old Keep is a thriving town where weathered stone walls and a ruined tower stand alongside busy streets, workshops, and generations of newer homes.

Set among rolling hills and cultivated farmland, Old Keep is considerably larger than the villages to its north. Its surrounding fields, riverside mill, and well-travelled roads support a bustling town of craftsmen, merchants, and travellers.

Above the rooftops rises the broken square tower from which the town takes its name, a surviving remnant of a fortification whose original purpose has long since faded. Rather than leave the old walls to crumble, generations of townsfolk have built around them, turning former defences into homes, workshops, and places of trade.

Old Keep also serves as a stopping point for the Wardens, whose wayhouse offers shelter, supplies, and respite to those travelling the kingdom’s roads.

Correnvale artwork reveal coming soon. Join the Wardens to receive them first.

A valley on the King’s Road

Correnvale

Correnvale lies along the road south of the Fellmarks, a place of passing travellers, local trade and quiet country life. Its story is only beginning to unfold.

Correnvale sits within a sheltered valley where the road eases down from higher ground. Travellers pass through often enough that the valley has grown used to unfamiliar faces and news from elsewhere.

More details about Correnvale will be revealed soon.

Darrowen artwork reveal coming soon. Join the Wardens to receive them first.

Where the road bends south

Darrowen

Darrowen waits further along the road, between the northern country and the capital. Its streets, people and secrets are still to be revealed.

Darrowen stands as a waypoint on the long journey between Valenstone and the heart of Edrion. For many travellers it is only a place to rest, though those who stay longer find there is more to it.

More details about Darrowen will be revealed soon.

Orvennar artwork reveal coming soon. Join the Wardens to receive them first.

Where real power converges

Orvennar

Orvennar is the great capital beneath the Citadel: a vast river city where roads, peoples and trade from across the wider world converge.

More details about Orvennar will be revealed soon.

The Citadel artwork reveal coming soon. Join the Wardens to receive them first.

A place of oaths

The Citadel

High above Orvennar stands the Citadel, the heart of the Wardens. It is where the Order train, plan, and command. Magnificent from a distance and relentlessly practical within, it is where Pages begin learning what it truly means to bear the red.

More details about The Citadel will be revealed soon.

Step beyond the gate

Join the Wardens

Receive new artwork, world reveals, book updates and news from the series.

Join the Wardens